Create a Photo Manipulation with Checkered Elements Inside Photoshop

22 Apr

Learn how to to create a futuristic photo manipulation. This Photoshop tutorial will show you how to use Photoshop’s Repoussé tool to create checkered 3D elements. Click to find out how to create this retro-but-futuristic photo manipulation!

Preview of Final Results

final

Create a Photo Manipulation with Checkered Elements Inside Photoshop



Resources


Step 1

First, start Photoshop and create a new document. This tutorial is also going to be a wallpaper, so the size I’m using is 1920 x 1200. You can follow all the individual settings as shown in the diagram below.

new box


Background

Create a new layer and fill the contents with black. The base color of the background is going to be black. Get the nebula stock image from the resources and drag it into your document on a new layer. To make it look good, we are going to reduce the opacity of the nebula layer to about 86%. You can also rasterize the background nebula by right clicking on the layer and selecting rasterize.

cs5 layer ex

The background is a little grungy, so we are going to remove a little bit of the grunge by going to Filter>Blur>Surface Blur………and use the settings as shown below.Radius 18 & Threshold 23

surface blur tab


Step 2 – Insert your Model

Drag and drop the photo of your model into the document. It was pretty easy to remove the model from its original white background by using the magic wand tool and the layer masks feature.

retro-futuristic-snapshot


Step 3 – Focal Circle

This step is what I call the focal circle. The focal circle’s main job is to create a “focal point” in the image. (irony huh?). To create the circle, create a new layer by pressing CTRL + N on your keyboard. Now using the Elliptical Marquee tool (“M”) hold shift and drag & draw a perfectly round circle and fill it with black.

focal circle 3

To cut out the middle of the circle use the same procedure by holding shift and drawing a perfectly round circle. When the selection has been made, drag it into the middle of the totally black circle and press delete. This should now leave us with a circular ring.

focal circle 2

Voila!! Now we are going to move the circular ring layer below the model’s layer. To give the impression that the model is slightly coming out of the ring I’m going to use the eraser tool and erase “a little bit of her backside” as shown in the demonstration.

circular-eg

I used a reasonably sized large soft brush to erase the portion of her legs.



Step 4 – Styling the Circle

To give the ring a neat retro effect I’m going to use layer styles and the default Photoshop patterns. I’m using Photoshop cs5 to write this tutorial so lets hope our features look and behave the same way…………Anyways!!!

Double click on the circular ring layer to open up the layer styles dialog box or right click and select blending options.

retro-futuristic-eg1


Click on pattern overlay and follow the settings as shown below. Scale is set to 85% and I clicked the small arrow in the dialog box to choose the desired pattern.

pattern-layer-style

The second layer style we are going to add to the circle is gradient overlay. Leave it at its default black to white gradient but change the blend mode to overlay and the scale to 37%. This gives us a nice gradient effect utilizing the pattern.

gradient-layer-style


Step 5 – Custom Brush Effects

In this step. I’m going to use the pen tool and we are going to create a custom brush effect to make a nice circular bokeh element. Select the pen tool as in the diagram below and follow the steps below:

pen-tool-dialog

Create 3 points using the pen tool as demonstrated in the image below. The circular effect is going to follow the pattern of the pen tool. Read on…………

pen-points

Now Select the brush tool by clicking and holding on the icon shown and then selecting “brush tool”………………….^_^. The fun starts here!

brushtooldialogbox

After selecting the brush tool select an average size brush using the brush panel. The brush size I’m using in this example is 38 px. Typically, the brush panel is not always shown by default, Therefore, go to Window>>brush or follow the pictoral example below. The panel should now pop up automatically once activated.

brush-panel


Follow the settings below to create the custom brush.

shapedynamics

The most used options in the shape dynamics tool is normally size jitter and the minimum diameter. Size jitter and Minimum diameter work hand in hand. Based on our use of the tool, the minimum diameter affects how small the circle would be and size jitter would control the varying sizes from small to big. To properly understand this tool, you would have to tweak the settings on your own or my explanation would be useless!


Adjust the scatter percentage anf you’ll see what happens. Use the settings in the diagram below for complete accuracy whilst following the tutorial.

scattering


Transfer is basically used to adjust the opaque values of the brush. TRANSPARENT>>LEAST TRANSPARENT>>SOLID ( Or the diagram below would give a better explanation)

transfer


Step 6 – Stroke the pen path

Yes! Stroke the pen path and stroke it good! Anyways……Select the pen tool again and using the path that you have created in the steps above, Right click on the path and click STROKE………..Make sure Simulate pressure is selected.

pen-tool-dialog[1]

Your result should now look like this.

cs5tut

Change the blending mode of the circular layer to overlay- This would make the circles invisible in the black areas.

gfxcave-tut

We are going to give the circle a nice glowing effect by double clicking the layer. In the layer style dialog box, select outer glow and change the blend mode of the outer glow to color dodge. The color dodge blending mode would give the dots a beautiful glow.

Use the color picker to sample her skin color and use it for the outerglow. This would ensure that the image is blended a little better.

outerglow

ps_tut


Step 6 – Retro Spheres

We are now going to add some spheres from the gfxcave sphere collection. This would also give the image a nice retro-ish feel. For the spheres you can either use the brushes provided or the images. I decided to use the images on separate layers using the striped texture sphere. I named the layer striped texture and duplicated and rotated the layers based on the rotation I wanted. View the image below

spheretut


We are now going to create a new layer and using the brush pack or the stand-alone images, lets create a random set of spheres beneath the model. Name the layer sphere particles 1. Using the brushes, Select random spheres and add them to the image until you achieve a similar effect.

random-spheres

Now select the sphere particles 1 layer and go to filter

blurredspheres


Step 7 – Clouds

We are going to use cloud number 485 in the cloud brushes provided. Create a new layer and name it cloud 1. The size I’m using is 960. Reset the default colors and click about 3 times in the same spot to get a beautiful cloud as the one depicted below. The reason why we clicked three times is because the cloud is very transparent, so the multiple clicks, would make it fuller and deeper.

clouds

Now use cloud number 886 and click once directly underneath the previous cloud. You can leave the clouds on the same layer. This added cloud enhances the previous cloud by making it look unique and adding the perception of movement.

tut-clouds


Step 8 – Enhancing the Scenery

Lets start to beautify the image. Drag and drop the landscape photograph into your Photoshop document and place it just below the nebula background. Resize the photo accordingly. Change the blending mode of the background nebula to screen. (this would brighten the background and also allow the nebula to gracefully show through. View the results below.

scenery

scene-gfxccave

Step 9 – Repousse 3d

For those of you new to repousse, it is basically responsible for creating easy 3d graphics in Photoshop CS5. Lets dive in. We are now going to create a 3d arrow using repousse and strategically place it in the design. Arrows are well noted for creating that “retro-ish” feel in designs.

Start by selecting the custom shape tool and drawing an arrow as demonstrated below. (just drag and draw)

3darrowtut

rep1


Current Progress…………………….After repousse

123

Now, lets start to incorporate the arrow into the design. firstly, press ctrl + t to transform the 3d arrow and resize it. Resize as shown in the image below and rotate accordingly. The image was also placed directly below the model’s image and the blending mode was changed to hard light. View results below:

12

1


Step 10 – Abstract and Retro

The design is starting to look Abstract,Beautiful,Surreal and a “lil” retro. Now, we are going to duplicate the 3d arrow layer a couple times and resize as needed. Follow the pictoral steps below.

ex1


Light Effects

Create a new layer and select the Rectangular Marquee Tool. Now, on the freshly created layer make a selection as shown:

sel

Then, Select a large soft brush around 300 pixels. Double click on the foreground color and then select the color on her jersey as the foreground color. Now just paint with the soft brush on the outskirts of the selection as shown below: (Also, change the blending mode of the layer to color dodge)

bigbrush

Press CTRL + T to free transform and use the “love handles” to rotate the the light stripe as shown.

rt


Step 11 – Be Creative

We are now going to freestyle on this design. Press Ctrl + J on the keyboard to duplicate the light stripe a couple times as shown. DRAG the light stripe layers UP/DOWN/SIDE ways………………Make as many and as few as you would like! Check out my current progress:tut12


Step 12 – Final Details

To finish this design, add a couple more spheres. The largest sphere I used is in the lower right hand corner of the design. To simulate movement I added a motion blur by going to filter>blur>Motion blur. You can use my settings as shown below…………..Or………..be dramatic and experiment!

9-5-2011

Add two more spheres and rotate accordingly. Don’t be afraid to add depth of field or motion simulation by blurring the spheres.


Photo filter

We are going to add a photo filter above the entire image to basically standardize the color tones and make the image look a little more regulated. Go to LAYER>NEW ADJUSTMENT LAYER>PHOTO FILTER

9-5-201

Select warming filter (81) and use the settings below. This is going to generalize the color tones in the image and make it a little more standardized.

filter


THE END!!!!!!!!!!!! I just added a vignette to the upper image and blurred the background a little bit………don’t be afraid to experiment! I also added a lens flare from the free lens flare pack along one of the light stripes.

final[1]


VARIATIONs for your Inspiration!

var2

Author : Gilron Charles…Owner of www.gfxcave.com


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